Play the game in front of you.
Essays on mulligans, roles, limited, and the plan you actually board in. No card of the day.
Sideboard
Fifteen slots. Empty means we have not written it yet.
- 01 Keep seven unless the hand cannot do its job
- 02 Name the beatdown before turn three
- 03 Take the two-drop that spends the mana
- 04 Threat assessment is the Commander skill
- 05 A sideboard is a matchup plan
- 06 —
- 07 —
- 08 —
- 09 —
- 10 —
- 11 —
- 12 —
- 13 —
- 14 —
- 15 —